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Related Sections
Current Version
Price List
TLW History
Oct 11, 2022 – The Next Step
Aug 30, 2022 – The Last Word
Jun 01, 2022 – A Helix Hero moves on
Dec 31, 2021 – 2021 Final Dispatch
May 04, 2021 – A small step out of line (Helix 8.0.1)
Nov 03, 2020 – Omne trium perfectum (Helix 8.0.1)
Dec 21, 2019 – Train to the Future (Helix 8.0)
Jul 02, 2019 – Step right up (Helix 8.0 Test)
Jan 02, 2019 – Have we seen our darkest hour?
Jan 01, 2018 – Helix 7.0.4: Features and Fixes
Oct 24, 2017 – Help Is Here: Riding the Helix Express
Sep 26, 2017 – Helix 7.0.3: Features and Fixes
Apr 29, 2017 – Helix 7.0.2: Features, Performance, Bug Fixes
Jan 20, 2017 – Helix 7.0.1: Performance Update
Dec 20, 2016 – Helix 7.0 is Here
Show Older
Sep 27, 2016 – Third Time a Charm?
Sep 12, 2016 – The Point of No Return, Pt. 2.
Aug 31, 2016 – The Point of No Return
Mar 31, 2016 – A Mythic Day Is Now Upon Us
Dec 8, 2015 – Louder and Hopefully Clearer
Oct 21, 2015 – Back To The Future
May 01, 2015 – May Day
Dec 31, 2014 – Final 2014 Frontier Dispatch
Aug 18, 2014 – Open Hand
Jun 19, 2014 – Helix 6.2.4: Stability, Speed and Things to Come
Apr 25, 2014 – Helix 6.2.3: Event, Acquired
Mar 05, 2014 – The Feature Game, 2014 Edition
Jan 06, 2014 – Helix 6.2.2: Mavericks and More
Dec 19, 2013 – 43 Days of Anticipation
Nov 06, 2013 – Helix 6.2.1: Family Reunion
Sep 26, 2013 – Helix Client Preview #3
Sep 04, 2013 – Helix Client Preview #2
Aug 15, 2013 – Helix Client Preview #1
Jun 10, 2013 – Europa: Helix RADE 6.2 Ships
May 10, 2013 – PR23
Europa: Of Users and ‘Users’
Apr 17, 2013 – PR22
Europa: Fixing the Fix
Apr 11, 2013 – PR22
Europa: Fonts and Other Fixes
Mar 12, 2013 – PR21
Europa: Point, Click and Drag
Feb 13, 2013 – PR20
Europa: Ascending Mt. Abacus
Jan 17, 2013 – PR19
Europa: Template Phase Three
Dec 31, 2012 – PR18
Europa: The ‘Useable’ Template
Dec 10, 2012 – A Good Delay
Nov 14, 2012 – PR17
Europa: From Sandy Shores
Oct 10, 2012 – PR16
Europa: Two Old Puzzle Pieces
Sep 14, 2012 – PR15
Europa: The Sliver Lining
Aug 10, 2012 – PR14
Europa: Something You’ll Like
Jul 11, 2012 – PR13
Europa: The Lion Sleeps Easier
Jun 11, 2012 – Europa Pioneer Plan, Year Two
Jun 08, 2012 – PR12
Europa: A Late Spring Snowstorm
May 10, 2012 – Europa: High Noon at the Oasis
Apr 10, 2012 – PR11
Europa: Get Out Your Umbrellas
Mar 10, 2012 – PR10
Europa: The Sleeper Awakens
Feb 10, 2012 – PR9
Europa: Enormous News
Jan 16, 2012 – PR8
Europa: Deleting the Undeletable
Jan 10, 2012 – What It All Means, Somewhat Belatedly
Dec 10, 2011 – PR7
Europa: Sound Restored…
Nov 22, 2011 – Helix 6.1.10: Some Unfinished Business
Nov 11, 2011 – Fear and Loathing in Europa-Land
Nov 10, 2011 – PR6
Europa: Resist the Amygdala
Oct 10, 2011 – PR5
Europa: AppleScript Nirvana
Sep 10, 2011 – PR4
Europa: Changes All Over
Aug 10, 2011 – PR3
Europa: Of Views and Users
Aug 03, 2011 – Helix 6.1.9: Trapped Like Rats
Jul 10, 2011 – PR2
Europa: Never On Sunday?
Jun 10, 2011 – PR1
Europa: Right This Way
Feb 21, 2011
Helix 6.1.8: Don’t Panic
Dec 31, 2010
Learning AppleScript with Helix & the Helix RADE Readiness Kit
Sep 17, 2010
Helix 6.1.7: A Cloud the Size of a Man’s Fist
Jul 27, 2010
Helix 6.1.6: Running At Last
Dec 31, 2009
Something’s Going to Happen…
Dec 07, 2009
Untying the Gordian Knot of Helix Performance
Nov 30, 2009
Helix 6.1.5: Crossing back over the line
Aug 31, 2009
Helix 6.1.4, RADE and 6.1.5
May 04, 2009
Helix 6.1.3: Between Observations of Radio Silence
Dec 31, 2008
Elegance, Simplicity, Complexity and Reality
Nov 11, 2008
Measuring Time in “Classic-Free Days”
Sep 05, 2008
Someday Soon, Your Prints Will Come
Jul 25, 2008
Survey: Where Do We Focus Next? (Candygram)
Jul 11, 2008
Helix 6.1.2: Detours & Speed Bumps
Jun 30, 2008
Helix 6.1.1: Unsung Heros, Summer Snow and Low-Hanging Fruit
May 19, 2008
Relief for “Universal” suffering…
Mar 31, 2008
Server 6.1: Coincidentally, There Were These Phone Calls…
Dec 31, 2007
Engine 6.1: It Sure Took Long Enough…
Dec 14, 2007
I am a Helix User…
Nov 19, 2007
Tiptoe on the Limbs…
Oct 19, 2007
A Vision of Self-Sufficiency…
Sep 08, 2007
We Interrupt This Silence…
Jun 22, 2007
River Deep, Mountain High
May 16, 2007
Before the Fun Begins…
Jan 13, 2007
All I Want Is You [Helix]
Dec 31, 2006
The Other Helix “Wish List”
Aug 29, 2006
Slipping Through the Cracks
Aug 10, 2006
The Little Engine That Can
Jul 03, 2006
Channel Surfing for Helix Users
May 26, 2006
The Tale of Components C & D
Dec 19, 2005
We interrupt our myth-busting…
Nov 10 2005
Debunking Myths of the New Age of Helix (Myths: Part 2)
Sep 21 2005
Don't let Helix keep you from macOS (Myths: Part 1)
Jul 28 2005
Let's talk about Helix prices…
Jun 08 2005
Taking the wraps off Pele
Mar 11 2005
Volcanic Dreams of the Wild Optimists
Jan 31 2005
Helix 5.3.1 Fixes TCP/IP Disconnect Bug
Dec 24. 2004
A Helix Christmas Carol
Dec 04, 2004
Helix 5.3 is here
Sep 27, 2004
What's in a name?
Jul 14, 2004
Pinocchio becomes a real boy
Jun 11, 2004
HelixChat Goes Live
Apr 21, 2004
Recovery Team Expedition 2004: Trail Report from Route 67
Feb 17, 2004
Chaski to relieve suffering for Helix TCP/IP users
Dec 31, 2003
Promises, Promises…
Nov 29, 2003
How precious to communicate
Sep 01, 2003
O/R Status Report
Aug 08, 2003
A bullet is dodged…
Jul 14, 2003
Paid Services and Helix Maintenance Manager introduced
Jun 09, 2003
Helix 5.2 Announcement
May 29, 2003
One look back and two extreme looks ahead
May 03, 2003
In Memoriam: David Lee Harmon
Apr 21, 2003
We interrupt this program…
Apr 07, 2003
The Forums are Open
Mar 03, 2003
Helix Nemesis Returns
Jan 23, 2003
More notes from the marketing blotter
Jan 08, 2003
Helix Education Returns
Dec 30, 2002
Helix 6 gets underway
Dec 20, 2002
Helix Lives!
Dec 15, 2002
Let's Talk About Our Future
Dec 09, 2002
5.1 (almost) Final Beta is Testing
Nov 21, 2002
Down to the Crossroads Again
Oct 21, 2002
Have you seen this screen?
Sep 25, 2002
Notes from the Marketing Blotter
Sep 05, 2002
Seven Minutes in Helix Heaven?
Aug 22, 2002
Is there a doctor in the house?
Aug 08, 2002
0.00018461538% and Musings on the Nature of Helix Martyrdom
Jul 15, 2002
Making Up the Rules As We Go Along
Jul 02, 2002
Dialogs in the Rough
Jun 24, 2002
What Price Helix Morality?
Jun 17, 2002
Why Are We (Still) Here?
Jun 10, 2002
Must Read
Sep 16, 1997
In Memoriam: Jonathan Schneider
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One look back and two extreme looks ahead
29 May 2003--A year ago this coming weekend, the decision was made to turn the day-to-day operations of Helix over to the group you now know as The Helix Recovery Team. We may have opened for business on June 10th, but we were galvanized into action as the Memorial Day weekend began.
For those of you who have kept up with things from that time, you will recall these promises we made at the time:
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That we will help you get what
you need in the way of product,
upgrade, services and support. |
That we will provide you with
information, even if that
information is simply to tell
you that there’s nothing
new yet. |
That we will make a conscious effort NOT to raise your expectations unless they believe there is a solid basis upon which to do so. |
[And for those of you just joining the crusade, we suggest you scroll to the bottom of this page and start reading from the last item way down there and work your way up.]
We admit we’ve been a little lame on promise #2 of late, what with only five posts in as many months. But that’s because we need to uphold promise #3. This is a promise #3 announcement.
Back when we were "finishing" Helix 5.1 at the end of October, we kept coming up with more and more "stuff" we wanted to include in the package. But as the holidays drew nearer, the overwhelming sense of things on the Team was to get what was done out there already, and save the rest for Helix 6.
As work began on Helix 6, we finished those things we’d been hoping to include in 5.1 and began work on Helix 6’s planned features as well as the ongoing "5.1 job" of improving on the implementation of existing features that fell short of the mark in one area or another.
This was going on against a backdrop of having to get Helix to build under a more modern set of tools (Code Warrior 8.3). If we couldn’t build Helix 5.1 in a 21st Century version of Code Warrior, there would be no future for Helix.
Indeed, the first step on the road to Helix 6 took several months and was, in many respects, among the most perilous steps we had taken to that point. Any time you take a piece of software that works, rip it apart to put it back together with a new set of building blocks and tools, you are--whether you like it or not--asking for trouble. Yet this was the kind of trouble the custodians of the code had carefully avoided since the debut of Windows 95, when the work should probably have begun.
We are barraged almost daily with the request to answer the question, "When will Helix 6 be ready?" We invariably answer that the only thing standing between where we are and being done is money. Sales of Helix were good in late December and through most of January and we believed we were off to a running start. The way things were going, we believed it would be possible to deliver a Helix 6 sometime in 2003. Then came February.
More than a few times between February and early May, sales of Helix upgrades slowed to a point where we had to curtail operations for lack of money. We didn’t know whether we were witnessing a side effect of the war in Iraq or whether we had truly reached the bottom of the Helix well. We pressed on as much as we could, sometimes working without pay in the belief that money would come. And it did...and for that, we all owe at least a tip of our hats to those who spent $100 of their hard-earned money on our Recovery Team T-shirts.
Yet the question kept coming: When will Helix 6 ship? Then, in early April, we received an email that kind of pushed us over the edge a bit. In part, it said:
"Dear Staff Member,
Sometimes 'thank you' is not enough. I think I am one of the original users. I have been using Helix since when it was started by Odesta. I simply cannot express the impact your product has [had on] my professional life. I don’t like to upgrade, and so I have only purchased Helix, Double Helix and Helix Express.
I would like to contact the big boss and thank him or her. Over the years I have not spent very much on product, but I would like to see the company do well because it has helped me to do well."
When this poor misguided soul was informed that his upgrade would help us get to Helix 6, he replied that in the part of Texas where he comes from, the sale of one upgrade would be considered about as effective as a "[expletive] in a windstorm." We replied that as noxious as that part of the windstorm might be, it would still pay for a few hours of programming time. Fortunately, this story had a happy ending: he upgraded, and bought a T-shirt!
And that brings us once again to the bottom line of this campaign to get to Helix 6: this Team is an engine that runs on money, but it is a very fuel efficient engine. Last year, this engine did a $125,000 job for about a fifth of that figure when we produced Helix 5.1. This time, we’ve undertaken a $2 million job and we’re sputtering along on fumes.
At the rate we use money and knowing the amount of work that remains to be done on Helix 6, we can safely say that if we had a $2 mllion bank roll, we’d be done with this job in November. We’d hire everyone we need and put them to work full time getting the job done.
But the reality is that we never have more than a few hundred extra dollars sitting around and we do this work as much with our hearts as with our heads and we work as diligently, carefully and as intelligently as possible to make our limited resources work. While it may take us a while, we can get this job done for about $175,000 to $250,000.00. But it’s got to come from somewhere.
In mid-March, we began to revive an internal discussion we were having about releasing an interim product before getting to Helix 6. For discussion purposes, we started calling it Helix 5.2.
On one hand, we had improved Helix to a new level and added features and functionality that had been on user and in-house wish lists for years. Some of the things we did were things that some users claimed were even more important to them than getting to macOS. How could we just sit on those features until we finished Helix 6, especially with economic conditions being what they were?
On the other hand, we had this very strange vein of criticism we were receiving, mostly via email, from people who had upgraded from some version of 5.x to Helix 5.1. They all basically said the same thing: "If you guys needed money to finish this job, why didn’t you charge us for Helix 5.1? We would have been happy to pay something for it!"
And of course, there was "the other hand" (and isn’t there always another hand?). When we released Helix 5.1, we said that that was the end of that product line and that the next thing we released would be Helix 6.
Ultimately, we chose not to let pride go before the fall. We pulled our tails back between our legs and decided to go for it: release another version of Helix to give users what we’ve already got and charge everyone for it (except, of course, those who just purchased Helix 5.1) in the hope that it will help us raise funds we so desperately need to move toward Helix 6 and beyond.
Of course unless we could get this version of Helix to behave like Helix, the whole issue would be moot. But we’ve now been through two beta versions of Helix 5.2 and we’re announcing its imminent arrival. You can read about it on our new Helix 5.2 5.3 page (click the "Products" button on any page to get there). There’s a link on the 5.2 page that takes you to the pricing we’ve established for this release. And you can purchase your upgrade in advance if you like at The Helix Store.
You don’t have to upgrade to Helix 5.2 5.3 unless you see functionality you need. And you don’t have to upgrade to Helix 5.2 to help us out, but it will help. There are some other ways you can help. For example:
- You could buy your 5.1.1 upgrade now, get a great product at a price that’s about to change and get 5.2 for free when it ships
- You can offer to underwrite part of the development. If you’re interested in spending $10,000 or more towards the future of Helix, you could be rewarded handsomely for your participation (but you’ll have to call to find out how).
Buying an upgrade to 5.2 will give you something very tangible for your money, and it will help us all get to Helix 6. As you’ll see when you look at the 5.2 upgrade prices, we’ve introduced a tiered schedule; those who upgrade from 5.1 will pay less than those who upgrade from 5.0, 5.0.1 or 5.0.2, and they, in turn, will pay less than those who upgrade from 4.5.5 or earlier versions.
But whichever version you are upgrading from, you’ll all benefit later by upgrading now because any money you spend on this upgrade will in some way also be credited toward your Helix 6 upgrade fee when the time comes. Either way, the future depends on the present. A year from now, one of the following stories could very well tell the future for Helix:
R.I.P. Helix
1984-2004
2004.06.10--When you’re different, really different, from everyone else, you tend to get picked on a lot. For nearly 20 years, Macintosh industry insiders have sounded the premature death knell for Helix at almost any opportunity, often citing the "iconoclastic" nature of the product itself as the reason it couldn’t succeed.
In the spring of 2003, Helix Technologies was recovering from a disastrous period in its history. The mood of the company and its user base was upbeat and progress was being made toward its goal of releasing first a macOS product and then a product that would run in Mac OS, Linux and Windows.
In an attempt to secure funding to finish its macOS version, Helix Technologies last year gambled on releasing an interim version, called 5.2, that contained much of the functionality that would later be included in Helix 6. But a sputtering economy and a user base fearful of waiting any longer for a macOS product looked the other way and Helix died.
Industry analysts belive it would have been simple to raise the money to finish the macOS project. "Even after nearly 20 years, Helix was still way ahead of its time," said one industry insider, who declined to be identified himself for fear of being labelled an iconoclast. "The sad thing," he said, "is that there were so many users still using Helix 4.5.5 that even if only half of them had upgraded to 5.2, it would have generated enough revenue for the company to finish Helix 6."
Unfortunately, there seemed to have been a mindset on the part of many users that someone else should bear the burden of bringing Helix into the future.
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Helix thrives in macOS
Linux, Windows coming
2004.06.10--For nearly 20 years, people in the Macintosh industry looked at Helix with a cautious eye and asked, "How do we know you’ll still be there a year from now?" But now, 20 years later, Helix is not only here, but well on the way to working in Linux and Windows as well as on the Macintosh.
After suffering a major setback in 2001, a grass-roots effort picked Helix up and breathed new life into it. Users rallied to support the effort and generated the funds necessary to bring Helix to macOS in version 6, which shipped earlier this year.
When funding became scarce in early spring of 2003, the company decided to package a number of the features it had been working on for Helix 6 in a release called Helix 5.2. A company spokesperson at the time said, "We needed money to get the big job finished, and between the economy and the war in Iraq, things had pretty much come to a standstill. A clear majority of users who [were entitled to and] had received free upgrades to 5.1 said they would have been happy to pay for that upgrade and now, having features a lot of them wanted, we decided to take our best shot."
Apparently, it paid off. Not only did the users gravitate to the new and enhanced functionality offered by 5.2. Some members of the user community came forward with their own money to help make it all happen. To those users, the investment in Helix was substantially less than what it would have cost them to start over with a new development environment and provided them with the security of being able to stay with Helix, a tool that had served them well since the day they started using it.
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It should be clear to anyone still reading what the best solution is. Helix needs you now.
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